Open free webinar - Programming & Creativity - Let's STEAM approach

Wed, 08 Jun

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Gather Town - STEAM your life!

Open free webinar - Programming & Creativity - Let's STEAM approach

The Let's STEAM partners are pleased to announce the opening of registration to participate in a free and open webinar on the 08th of June 2022 at 17h00!

Time & Location

08 Jun, 17:00 – 19:00 CEST

Gather Town - STEAM your life!

About the event

Webinar description: STEAM education represents a paradigm shift from traditional education philosophy, based on standardized evaluation, to a modern ideal that focuses on valuing the learning process as much as the results. It is expected that between 2017 and 2027, the jobs that will require STEAM skills and competencies will grow by 13%. To tackle this challenge, schools in Europe must implement STEAM strategies and pedagogies to promote interdisciplinary and innovative initiatives within the classrooms. In the framework of the STEAM movement, many platforms and tools for education based on digital learning, programming and computational thinking have emerged to help the teachers to develop new contents and new skills motivating their students to become active actors of their learnings. This is the case of the coding platforms using block programming as a way to approach from simple to more complex digitally-based projects in secondary schools. In this framework, the Let’s STEAM project is willing to provide a real opportunity to go further in creativity-based learning pedagogy and to enable using programming and the Internet of Things in a novel way, based on societal challenges and citizen science rather than through the only technical vision. Through Let’s STEAM, the objective will be to reconnect teachers and students with their capability to provide novel knowledge and results to the scientific and artistic community and to motivate them in the use of computational competencies in a broader way.

Webinar Goals: 

  • Present the project pillars and results, and introduce concepts linked with creativity and computational thinking in developing engaging learning activities
  • Present the Let's STEAM resources, including an inquiry-based template for creating engaging learning activities and the 15 activity sheets enabling to develop and run programs on MakeCode
  • Practically run the MakeCode editor and showcase its functionalities and interest in secondary school education
  • Introduce wonderings and practices around inclusive learning practices in schools while developing programming and technology-oriented content

Webinar Speakers:

  • Inquiry, creativity and computational thinking: Georgios Mavromanolakis
  • MakeCode functionalities: Sébastien Nedjar
  • Inclusiveness & equity: Carme Grimalt

Stay tuned! Gifts and surprises coming!

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